For many codebases a simple recompile may be all it takes, but where this is not straightforward Microsoft’s ARM64EC (for ‘Emulator Compatible’) Application Binary Interface (ABI ...
Direct3D updates include a new HLSL-based fixed function pipeline, Vulkan shader backend improvements, and dynamic state extensions to reduce stuttering. And, in a welcome move, OpenGL is now ...
Yesterday, the Wine project announced the stable release of version 10.0, the next major version of the compatibility layer that is not an emulator. The headliner for this release is support for ...