Among all of these distinctive sets of monster equipment in Monster Hunter Wilds, the developers say they want players to pay ...
Though we’ve seen a handful of weapons from Wilds, we haven’t seen quite enough to make a determinative verdict on our own ...
Hope armor and weapon concept art. Courtesy Capcom. Monster Hunter Wilds Director Yuya Tokuda adds, “Incidentally, weapon designs in Monster Hunter: World generally retained a certain form ...
it does mean there are now fewer armor designs. Monster Hunter Wilds’ art director Kaname Fujioka reveals his process for designing monsters (and some of his favorites) ahead of the game’s ...