Traditional ways of making beautiful 3D images have employed expensive computer programs and some professional-level ...
The creation process of full-body characters requires extensive time and detailed work. Artists and designers traditionally spent hours using complex software to sketch and perfect their designs ...
NetVRk, a cross-platform AI and GameFi-driven metaverse, today announced SilkAI, the latest project to be incubated in the NetVRk ecosystem. Guided by NetVRk’s strategic expertise, SilkAI delivers ...
The suite of software in use included ZBrush, Substance 3D Painter, Maya, Marvelous Designer, Character Creator, Unreal Engine and Photoshop. If you're inspired by Thomas-Sten’s artwork ...