In this easy to follow fully narrated step by step tutorial I will show you guys how I draw shadows and light a full figure. You will learn how to shade the entire figure by breaking them down into ...
Even if for this we need to create complexity behind, this happened initially with Renderer and now with the TSL. Other benefits that TSL brings besides simplifying shading creation is keeping the ...
Faces - A face is a flat surface on a 3D shape. For example a cube has 6 faces. Edges - An edge is where two faces meet. For example a cube has 12 edges. Vertices - A vertex is a corner where ...
Two-dimensional (2D) shapes are completely flat. 2D shapes can be found printed in a book or on a website. 2D shapes have sides and corners. A rectangle has 4 straight sides and 4 corners.