A ThreeJS mesh to render tiled raster images onto a sphere using slippy map mechanics, with automatic detection of zoom level and tiles in view based on camera aim and proximity. Check out the example ...
You may think you have a pretty good idea of the world map, but Atossa Araxia Abrahamian explains how special economic zones, tax havens, and free ports are carving up the planet for the highest ...
you get a skewed view of the world. Luckily, the website The True Size Of has it covered. With a few quick keystrokes, clicks, and swipes, we were able to make some surprising true-size map ...