We may earn a commission from links on this page. Smite and Realm Royale developer and publisher Hi-Rez is shifting most of its remaining staff and resources away from some of its current games in ...
Founded in 2003, Avalanche Studios Group is a Swedish video game developer and publisher that includes Avalanche Studios, Expansive Worlds, and Systemic Reaction. It is best known for the Just Cause ...
GameMaker Studio is a cross-platform game engine developed by YoYo Games. It is primarily used to make 2D games via a drag-and-drop visual programming language or a scripting language known as Game ...
Founded in 2023, Rayll Studios is a video game development studio based in South Delhi, India.
After hours: February 7 at 6:05:18 PM EST Loading Chart for HTH ...
Full-service game development studio Blind Squirrel Games has acquired Distributed Development, a service-based studio in Colombia that will be renamed Blind Squirrel Games Colombia. Irvine ...
Smite 2 developer Hi-Rez has reportedly implemented another round of layoffs. Whilst the studio has not formally ... amazing journey to go from fan of a game to creating content for Smite and ...
He previously worked at Eurogamer. Confirmed Switch 2 games are few and far between, as Nintendo has only just announced its next console following months of fervent speculation and leaks — but ...
Kuttenberg, as the largest city in the game, doesn't negatively affect the fluidity of gameplay.Kingdom Come: Deliverance 2, Warhorse Studios, 2025 At the lowest settings, it was even better. The ...
A casual farm life simulation game, similar to the likes of Stardew Valley, is headed to consoles and PC as soon as March 2025. Citizen Sleeper 2 has three different difficulties, with one ...
If you're a fan of the best space horror games and you loved the System Shock and BioShock games, then you're in luck with Judas. Ken Levine – the creative director behind System Shock 2 ...
Project Ethos seemed OK when we previewed it in October 2024, if not especially remarkable or original—although as the studio said at the time, it was still in early development. But the timing ...